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My varied technical and design background in theatre, film and video games gives me a unique perspective for designing innovative products that focus on the most important aspect for the user; the experience.
Experiences have always fascinated me for their power to transform and improve people's lives. Whether that be through physical or digital products, games or other forms of media, I believe an experience can be considered a success if it changes our perception towards an aspect of our existence. This is the goal I strive to achieve in everything I create.
In my upcoming year at Carnegie Mellon University, I am very interested in exploring creative technology and design engineering, building products with unique tools and experiences for a broad range of media.
I am eligible to work in the USA, UK and the rest of Europe.
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