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Anton Renouf
Spatial Experience, Product and Game Designer
Selected Work
Xtension
Experience Design, Narrative Design, Arduino, C#, C++
A location based experience focused on wearable technology and computer vision.
AR Product Design
Product Design, Game Design, C# , Mobile AR, Internship
A proof-of-concept product prototype that provides a fun way for children with chronic lung ailments to get exercise.
AR-BCI Mindfulness Experience
Interaction Design, 3D Design, BCI, AR
A finger painting experience designed to facilitate focused attention meditation.
Other Work
Condemned
Game Design, Narrative Design, VR
A VR narrative experience about the consequences of jealousy and obsession.
2D PC Platformer
Level Design, Internship, PC Platformer
Designed a variety of levels for Jumphobia: Homeward Bound, released on Steam.
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