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Anton Renouf

Spatial Experience, Product and Game Designer

Selected Work

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Xtension

Experience Design, Narrative Design, Arduino, C#, C++

A location based experience focused on wearable technology and computer vision.

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AR Product Design

Product Design, Game Design, C# , Mobile AR,  Internship 

A proof-of-concept product prototype that provides a fun way for children with chronic lung ailments to get exercise.

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AR-BCI Mindfulness Experience

Interaction Design,  3D Design, BCI, AR

A finger painting experience designed to facilitate focused attention meditation.

Other Work

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Condemned

Game Design, Narrative Design, VR

A VR narrative experience about the consequences of jealousy and obsession.

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2D PC Platformer

Level Design, Internship, PC Platformer

Designed a variety of levels for Jumphobia: Homeward Bound, released on Steam.

I'm always open to challenging and exciting opportunities

Let's connect

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